Unit Counter Guide
Complete reference for all 54 StarCraft 2 units and their counter relationships.
17
Zerg Units
18
Terran Units
19
Protoss Units
ZergUnits (17)
Baneling
- Marine(hard)
- Zealot(hard)
No data
Suicide unit that deals splash damage. Morphs from Zerglings.
Brood Lord
No data
- Tempest(hard)
- Thor
Siege air unit that spawns Broodlings on attack. Morphs from Corruptors.
Corruptor
- Battlecruiser
- Colossus(hard)
- Void Ray
- Liberator
Anti-air unit that can morph into Brood Lords.
Drone
No data
- Oracle(hard)
- Dark Templar(hard)
- Adept(hard)
- Banshee(hard)
- Hellion(hard)
Worker unit that morphs into structures.
Hydralisk
- Mutalisk(hard)
- Phoenix
- Carrier
- Disruptor(hard)
- Colossus(hard)
- High Templar(hard)
- Battlecruiser
- Liberator(hard)
- Siege Tank(hard)
Ranged ground unit effective against air and ground.
Infestor
- Marine(hard)
- Ghost(hard)
Support caster with Fungal Growth, Neural Parasite, and Microbial Shroud.
Lurker
- Marine(hard)
- Zealot(hard)
No data
Burrowed siege unit with line splash damage. Morphs from Hydralisks.
Mutalisk
- Marine
- Probe(hard)
- Phoenix(hard)
- Archon(hard)
- Stalker
- Thor(hard)
- Widow Mine(hard)
- Marine
- Hydralisk(hard)
Fast harass air unit with bouncing attack.
Overlord
No data
No data
Supply unit that can transport and detect while upgraded.
Overseer
No data
No data
Detector unit that can spawn Changelings. Morphs from Overlords.
Queen
No data
No data
Base defense and support unit. Injects larvae and spreads creep.
Ravager
No data
No data
Artillery unit that can destroy force fields. Morphs from Roaches.
Roach
- Hellion(hard)
- Zealot
- Immortal(hard)
- Siege Tank(hard)
- Marauder(hard)
Armored ground unit with fast regeneration while burrowed.
Swarm Host
No data
No data
Spawns free Locusts to harass enemies.
Ultralisk
- Marine(hard)
No data
Massive melee unit with cleave damage and high armor.
Viper
- Siege Tank(hard)
- Colossus(hard)
No data
Support caster with Abduct, Blinding Cloud, and Parasitic Bomb.
Zergling
- Hellion
- Hellbat
- Colossus(hard)
- Archon(hard)
- Zealot
- Widow Mine(hard)
- Hellion(hard)
- Marine
Fast, cheap melee unit. Can be upgraded to move faster with Metabolic Boost.
TerranUnits (18)
Banshee
- Drone(hard)
No data
Cloaked air unit for ground harassment.
Battlecruiser
- Hydralisk
- Void Ray
- Corruptor
Capital ship with Yamato Cannon and Tactical Jump.
Cyclone
No data
No data
Mobile anti-air/ground unit with Lock On ability.
Ghost
- Infestor(hard)
- High Templar(hard)
No data
Stealth unit with Snipe, EMP, and Nuclear Strike abilities.
Hellbat
No data
- Zergling
Transforms from Hellion. Tanky with cone splash damage.
Hellion
- Zergling(hard)
- Drone(hard)
- Roach(hard)
- Zergling
Fast harass unit with line splash damage.
Liberator
- Hydralisk(hard)
- Corruptor
No data
Anti-air unit that can siege ground targets.
Marauder
- Roach(hard)
- Stalker(hard)
- Immortal
- Immortal(hard)
Armored infantry with bonus damage vs armored. Can use Stimpacks.
Marine
- Zergling
- Mutalisk
- Disruptor(hard)
- Colossus(hard)
- High Templar(hard)
- Adept(hard)
- Mutalisk
- Ultralisk(hard)
- Infestor(hard)
- Lurker(hard)
- Baneling(hard)
Basic infantry unit. Can use Stimpacks for increased attack and movement speed.
Medivac
No data
- Stalker(hard)
Transport and healing unit for biological units.
MULE
No data
No data
Temporary mineral harvesting unit called down by Orbital Command.
Raven
No data
No data
Detector with Auto-Turret, Interference Matrix, and Anti-Armor Missile.
Reaper
No data
No data
Fast raider that can jump up and down cliffs.
SCV
No data
- Oracle(hard)
Worker unit that constructs and repairs.
Siege Tank
- Roach(hard)
- Hydralisk(hard)
- Zealot(hard)
- Immortal(hard)
- Viper(hard)
Siege unit with massive splash damage in Siege Mode.
Thor
- Brood Lord
- Mutalisk(hard)
No data
Massive mech with high damage vs air and ground.
Viking
No data
No data
Transforms between air-to-air fighter and ground walker.
Widow Mine
- Zergling(hard)
- Mutalisk(hard)
No data
Burrowing unit that fires homing missiles.
ProtossUnits (19)
Adept
- Drone(hard)
- Marine(hard)
No data
Anti-light unit with Shade teleport ability.
Archon
- Zergling(hard)
- Mutalisk(hard)
No data
Powerful splash damage unit. Merges from two Templar.
Carrier
- Hydralisk
No data
Capital ship that launches Interceptors.
Colossus
- Zergling(hard)
- Hydralisk(hard)
- Marine(hard)
- Viper(hard)
- Corruptor(hard)
Siege unit with sweeping lasers. Can be hit by air attacks.
Dark Templar
- Drone(hard)
No data
Permanently cloaked melee assassin.
Disruptor
- Hydralisk(hard)
- Marine(hard)
No data
Siege unit that fires devastating Purification Novas.
High Templar
- Hydralisk(hard)
- Marine(hard)
- Ghost(hard)
Powerful caster with Psionic Storm and Feedback.
Immortal
- Roach(hard)
- Marauder(hard)
- Siege Tank(hard)
- Marauder
Anti-armored ground unit with Barrier ability.
Mothership
No data
No data
Ultimate Protoss unit with Cloaking Field, Mass Recall, and Time Warp.
Observer
No data
No data
Cloaked detector unit for scouting.
Oracle
- Drone(hard)
- SCV(hard)
- Phoenix(hard)
Harass caster with Pulsar Beam, Stasis Ward, and Revelation.
Phoenix
- Mutalisk(hard)
- Oracle(hard)
- Hydralisk
Fast air superiority fighter with Graviton Beam.
Probe
No data
- Mutalisk(hard)
Worker unit that warps in structures.
Sentry
No data
No data
Support unit with Force Field, Guardian Shield, and Hallucination.
Stalker
- Mutalisk
- Medivac(hard)
- Marauder(hard)
Mobile ranged unit with Blink ability.
Tempest
- Brood Lord(hard)
No data
Long-range siege air unit.
Void Ray
- Corruptor
- Battlecruiser
No data
Anti-armored air unit with Prismatic Alignment.
Warp Prism
No data
No data
Transport that can deploy as a mobile pylon.
Zealot
- Zergling
- Siege Tank(hard)
- Lurker(hard)
- Roach
- Baneling(hard)
Basic melee warrior with Charge upgrade.
General Counter Rules
Armored Units
Countered by: Immortals, Marauders, Roaches. Build bonus damage units.
Light Units
Countered by: Hellions, Archons, Colossi. Splash damage is effective.
Air Units
Countered by: Marines, Hydralisks, Stalkers, Vikings, Corruptors.
Spellcasters
Use Ghosts (EMP), Vipers (Abduct), or fast units to snipe them.